UI/UX Designer
Glitch Devs
- Work mode
- Remote
- Job type
- Full time
- Team
- Design
Posted today
About the role
You will design web and mobile products for our clients, from the first sketch to the files developers build from. Many of our clients are startups, so projects often begin with a rough idea rather than a brief.
You will talk to clients, map how people move through the product, design the screens, test them with real people where we can, and answer developers' questions while the product is being built.
The work:
- Run discovery calls and turn them into flows and wireframes
- Design screens and prototypes in Figma
- Build and maintain a design system for each client
- Hand over clear files and review the built result
- Improve designs using feedback and usage data
Requirements
- 2 to 4 years of UI or UX design
- Strong Figma skills, including components and auto layout
- A portfolio that shows your thinking, not just finished screens
- A good sense of spacing, type and contrast
- Able to explain your decisions to clients
Nice to have:
- Experience designing mobile apps
- Basic motion design or prototyping
- Understanding of accessibility
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