Mobile App Development

One codebase, two stores — React Native apps that feel native and ship features your users actually use.

For products shipping to iOS and Android simultaneously.

PlatformsiOS & Android
FrameworkReact Native / Expo
IncludesStore submission

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Building separate iOS and Android codebases doubles your maintenance surface and your cost. React Native gives you a single codebase that compiles to native components — without the compromises of a web view wrapper.

We have shipped mobile apps with barcode scanning, computer vision, real-time price comparison, voice journaling, push notifications, RevenueCat subscriptions, and Firebase auth. The platform complexity is handled — you focus on the product.

What we see in the field

These are the patterns we fix before writing production code.

Two codebases, double the maintenance

Teams build native iOS and Android separately. Every feature ships twice, every bug is fixed twice, and hiring is harder.

Device and OS fragmentation

An app that works on the latest iPhone breaks on a two-year-old Android. Edge cases multiply with market share.

App Store rejection at the end

Submission is treated as a formality. Review rejection for policy or privacy issues costs weeks.

What we build for you

Concrete capabilities—not a generic feature list.

React Native development

Native UI components, platform-specific behavior, and deep links — written once, running on both platforms.

Device hardware access

Camera, barcode scanning, location, biometrics, and sensors accessed through well-maintained native modules.

Offline-first architecture

Local data sync, optimistic UI updates, and conflict resolution for apps that must work without connectivity.

Monetization and auth

RevenueCat for subscriptions, Firebase or Supabase for auth, and analytics instrumented from launch.

How we deliver this

A structured path from discovery to something your team can run.

  1. 01

    Platform and feature scope

    We decide which device features are required, which third-party SDKs we need, and what Expo covers versus bare workflow.

  2. 02

    Core screens and navigation

    Auth flow, main tab or stack navigation, and primary features built and running on both platforms in the first two weeks.

  3. 03

    Hardware and third-party integration

    Camera, push notifications, payments, and background tasks wired and tested on physical devices.

  4. 04

    Store submission

    Build pipeline, App Store and Play Store metadata, screenshots, and review guidance to get through on the first attempt.

Outcomes you can expect

  • One codebase maintained by one team, not two parallel projects
  • App Store and Google Play listings live without rejection delays
  • Native-feeling UI on both platforms without separate Swift and Kotlin engineers
  • Device integrations that work across the handset fragmentation your users actually have

What we deliver

  • React Native app running on iOS and Android
  • Push notifications, auth, and analytics configured
  • App Store and Google Play submission package
  • OTA update setup for post-launch iteration

Who this is for

  • Products that need iOS and Android simultaneously without two teams
  • Teams with a web app that needs a mobile companion
  • Startups whose MVP is the mobile experience

The result

Teams build native iOS first. Android comes later, with fewer features. The user experience diverges and support doubles. One codebase was the answer from the start. Ship to both stores. Maintain one codebase.

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